Declasse Yosemite Dually V.3 by Thundersmacker


Like A Rock.


Info:

The Yosemite returns once again for a final update.

All new rear fenders thanks to JoeVK, they fit the truck better and look like something off a real dually pickup.

Brand new custom made realistic wheels, made from the original Phantom wheels.

Fixed many errors in the mesh, the headlights actually seat in the lenses, the grill no longer has a gap, and the rear doors have better normals.

Refined the handling, it no longer is twitchy and bouncy.

As always, it has proper LOD's and a low file size.

Credits:

Original mod made by Thundersmacker with help by Apex Skins (aka Twiztid ICP).

Rear dually fenders originally made by JoeVK.
 
Original model by Rockstar Games.

Edited by Thundersmacker.

Other car parts and etc. from GTA IV and V cars by Rockstar Games.

Notes:

You can replace any 4-door vehicle with the Yosemite. Though it would be recommended to add it rather than replace another car.

Update V3.1 Changelog:

-various fixes and improvements to model.

Update V3.2 Changelog:

-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V3.3 Changelog:

-fixed a bug that would cause the badges to not darken when the car is burnt.
-added compatibility for the LibertyPlates mod by Shvab.
-added FLA audio.

Bugs:

At far distances the rear dually wheels will sometimes appear to stick out from one side. 
This is problem with any dually tired vehicles edited in Zmodeler, It unfortunatly can't be fixed.


Installation Data:

Data Lines: Use these or you will be punished with glitches! ( I also would recommend replacing all of these lines if you have the old version. )

vehicles.ide

yosemite,		yosemite,		car,		YOSEMITE,	STEED,		VEH@VAN,	VEH@VAN_FO2_FO2,	10,	999,		0.2591,	0.2591,		0.3,	2,	1.0	,2,	noboot+ext_sunroof+ext_strong+truckfirefx

handling.dat

YOSEMITE              6300.0  3.00  85	0.0 0.12 -0.28	   	0.35 4  0.135 1.0 125.0	0.18 0.630 0.37  35.0		1.25 1.05 17.2 0.18 0.4770		2.5  0.9  0.9  0.15 -0.20 0.0  0.50 		0.8 0.6 0.8 1.5 	0.0  25000 		20220000		1				0

carcols.dat  (put this in the Car3 section)

yosemite, 		20,20,12, 34,34,10, 57,57,12, 77,77,12, 95,95,12, 41,41,41, 25,25,3, 64,64,64, 0,0,2, 78,72,62, 68,34,2, 52,95,0, 1,20,5, 87,22,7, 33,36,30, 4,1,3, 14,77,79, 31,18,1, 0,16,3,


VehOff.csv

VEHICLE yosemite FIELD BOOT_OPEN POS 0.560092 -0.582644 0.275221 ANGLES 0.194477 -0.001012 2.730261 FOV 55.000000
VEHICLE yosemite FIELD BONNET_FWD POS 0.003622 1.350317 0.992798 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE yosemite FIELD BONNET_BWD POS 0.000244 -0.755791 0.916408 ANGLES 0.000251 -0.000000 3.141574 FOV 55.000000
VEHICLE yosemite FIELD CINEY_WHEEL POS -1.296299 -0.080078 -0.068848 ANGLES -0.044559 -0.000000 -0.059318 FOV 55.000000
VEHICLE yosemite FIELD CINEY_UNDER POS 0.000256 0.265991 -0.273315 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE yosemite FIELD CINEY_MISC_1 POS 1.272044 -5.811759 1.119906 ANGLES -0.061986 -0.218844 0.098952 FOV 45.000000
VEHICLE yosemite FIELD CINEY_MISC_2 POS -1.095978 -0.994507 0.884277 ANGLES -0.118414 0.042154 -0.069945 FOV 55.000000
VEHICLE yosemite FIELD JACKED POS 0.039963 0.492554 0.521729 ANGLES 0.228028 0.000000 1.983617 FOV 55.000000
VEHICLE yosemite FIELD BUSTED POS -0.480844 0.663452 0.851196 ANGLES -0.079158 -0.000000 2.601120 FOV 55.000000
VEHICLE yosemite FIELD CARPHONE POS -0.474662 0.773315 0.868652 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE yosemite FIELD BONNET_L POS -0.522343 0.236328 0.948242 ANGLES -0.000030 0.000000 1.570313 FOV 55.000000
VEHICLE yosemite FIELD BONNET_R POS 0.525475 0.236328 0.948242 ANGLES -0.000030 0.000000 -1.571741 FOV 55.000000
VEHICLE yosemite FIELD CINEY_WHEEL_2 POS 1.334946 -1.543823 -0.071167 ANGLES 0.141411 0.339529 0.243477 FOV 55.000000
VEHICLE yosemite FIELD CINEY_BACK POS -1.077679 0.532959 0.900635 ANGLES -0.217179 0.148187 -2.860449 FOV 55.000000
VEHICLE yosemite FIELD BUMPER POS 0.000000 2.079468 -0.200928 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE yosemite FIELD AIM_FR POS 0.000000 -0.174927 1.419434 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE yosemite FIELD CINEY_FAR_1 POS -2.514703 -4.137032 0.312664 ANGLES -0.099497 -0.219514 -0.382780 FOV 55.000000
VEHICLE yosemite FIELD CINEY_FAR_2 POS 2.010630 -4.111355 1.231119 ANGLES -0.249137 0.238263 0.304012 FOV 55.000000
VEHICLE yosemite FIELD CINEY_FAR_3 POS 1.551989 2.803197 -0.216144 ANGLES 0.091117 -0.164883 2.428397 FOV 74.300003
VEHICLE yosemite FIELD CINEY_FAR_4 POS -1.409698 3.840095 0.938833 ANGLES -0.302987 0.079558 -2.887725 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[yosemite]
structType = 0
field_1 = 41328
flags = 0xAA628 
floatAsInt_A = -16.0
floatAsInt_E = -1.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_REVS_OFF
field_26 = 1200.0
field_2A = 400.0
floatAsInt_2E = -4.0
floatAsInt_32 = 4.0
field_36 = 2500.0
field_3A = 1000.0
floatAsInt_3E = -4.0
floatAsInt_42 = 3.0
field_46 = 440.0
field_4A = 200.0
floatAsInt_4E = -4.0
floatAsInt_52 = 0.0
field_56 = 180.0
field_5A = 80.0
floatAsInt_5E = 2.0
floatAsInt_62 = 6.0
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -18.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -1.13
floatAsInt_multiplier1200_8E = 0.25
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = -4.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 1.0
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_4_MUSCLE_CAR_4_START_DIST
hornSound = BURRITO_HORN
openSound = VEHICLES_EXTRAS_PICKUP_OPEN
closeSound = PICKUP_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_DECLASSE
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_PICK_UP
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 4.0
floatAsInt_126 = 12.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_VAN_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_VAN_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3